An app error page with a small 1-bit dithered ?! glyph, Try again that fails once with a shake and then recovers into a check, a copyable error details panel and a quiet Report this link.
registry/devl/something-went-wrong.tsx
"use client";
import { ChevronDownIcon, CopyIcon, FlagIcon, LayoutDashboardIcon, MountainIcon, RotateCwIcon } from "lucide-react";
import { AnimatePresence, MotionConfig, motion, useAnimationControls, useReducedMotion } from "motion/react";
import { useEffect, useMemo, useRef, useState } from "react";
import { Button } from "@/components/ui/button";
import { Collapsible, CollapsiblePanel, CollapsibleTrigger } from "@/components/ui/collapsible";
import { cn } from "@/lib/utils";
export interface ErrorDetails {
id: string;
status?: string;
request?: string;
time?: string;
stack?: string[];
}
export interface RecoveredCopy {
title: string;
description: string;
actionLabel: string;
}
export interface SomethingWentWrongProps {
title?: string;
description?: string;
stillFailingDescription?: string;
details?: ErrorDetails;
recovered?: RecoveredCopy;
breadcrumb?: string[];
product?: string;
userInitials?: string;
onRetry?: () => Promise<void> | void;
onGoToDashboard?: () => void;
onReport?: (errorId: string) => void;
onContinue?: () => void;
className?: string;
}
const ease = [0.23, 1, 0.32, 1] as const;
const W = 34;
const H = 17;
const CELL = 3;
const BAYER = [
[0, 8, 2, 10],
[12, 4, 14, 6],
[3, 11, 1, 9],
[15, 7, 13, 5],
];
const QUESTION = [".###.", "#...#", "....#", "...#.", "..#..", ".....", "..#.."];
const BANG = ["#", "#", "#", "#", "#", ".", "#"];
const CHECK = ["......##", ".....##.", "##..##..", ".####...", "..##...."];
function stamp(cells: Set<number>, rows: string[], ox: number, oy: number, scale = 2) {
rows.forEach((row, y) => {
[...row].forEach((ch, x) => {
if (ch !== "#") return;
for (let dy = 0; dy < scale; dy++) {
for (let dx = 0; dx < scale; dx++) cells.add((oy + y * scale + dy) * W + ox + x * scale + dx);
}
});
});
return cells;
}
const ERROR_INK = stamp(stamp(new Set(), QUESTION, 10, 1), BANG, 22, 1);
const CHECK_INK = stamp(new Set(), CHECK, 9, 3);
function hash(x: number, y: number, seed: number) {
let h = (Math.imul(x, 374761393) + Math.imul(y, 668265263) + Math.imul(seed, 1442695041)) | 0;
h = Math.imul(h ^ (h >>> 13), 1274126177);
h ^= h >>> 16;
return (h >>> 0) / 4294967296;
}
function nearInk(ink: Set<number>, x: number, y: number) {
for (let dy = -1; dy <= 1; dy++) {
for (let dx = -1; dx <= 1; dx++) {
const nx = x + dx;
const ny = y + dy;
if (nx >= 0 && nx < W && ny >= 0 && ny < H && ink.has(ny * W + nx)) return true;
}
}
return false;
}
function DitherGlyph({ recovered, busy }: { recovered: boolean; busy: boolean }) {
const reduce = useReducedMotion();
const [tick, setTick] = useState(0);
useEffect(() => {
if (reduce || recovered) return;
const t = setInterval(() => setTick((n) => n + 1), busy ? 180 : 1400);
return () => clearInterval(t);
}, [busy, recovered, reduce]);
const cells = useMemo(() => {
const ink = recovered ? CHECK_INK : ERROR_INK;
const out: { x: number; y: number; kind: "ink" | "dot" | "off"; delay: number }[] = [];
for (let y = 0; y < H; y++) {
for (let x = 0; x < W; x++) {
const dx = (x - (W - 1) / 2) / (W / 2);
const dy = (y - (H - 1) / 2) / (H / 2);
const glow = Math.max(0, 1 - Math.hypot(dx, dy)) * (recovered ? 0.85 : 1.15);
const noise = (hash(x, y, tick) - 0.5) * 0.14;
let kind: "ink" | "dot" | "off" = "off";
if (ink.has(y * W + x)) kind = "ink";
else if (!nearInk(ink, x, y) && (BAYER[y % 4][x % 4] + 0.5) / 16 < glow + noise) kind = "dot";
out.push({ x, y, kind, delay: Math.round(hash(x, y, 7) * 260) });
}
}
return out;
}, [recovered, tick]);
return (
<svg aria-hidden className="h-auto w-36 overflow-visible" viewBox={`0 0 ${W * CELL} ${H * CELL}`}>
{cells.map((c) => (
<rect
className={cn(
"transition-opacity duration-300 ease-out motion-reduce:transition-none",
c.kind === "ink" ? "fill-foreground" : "fill-foreground/35",
)}
height={c.kind === "ink" ? CELL + 0.02 : CELL - 1}
key={`${c.x}-${c.y}`}
style={{ opacity: c.kind === "off" ? 0 : 1, transitionDelay: `${c.delay}ms` }}
shapeRendering="crispEdges"
width={c.kind === "ink" ? CELL + 0.02 : CELL - 1}
x={c.x * CELL + (c.kind === "ink" ? 0 : 0.5)}
y={c.y * CELL + (c.kind === "ink" ? 0 : 0.5)}
/>
))}
</svg>
);
}
function DrawnCheck({ className }: { className?: string }) {
const reduce = useReducedMotion();
return (
<svg aria-hidden className={className} fill="none" viewBox="0 0 24 24">
<motion.path
animate={{ pathLength: 1 }}
d="M4.5 12.5l5 5L19.5 7"
initial={{ pathLength: reduce ? 1 : 0 }}
stroke="currentColor"
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2.25}
transition={{ duration: 0.32, ease }}
/>
</svg>
);
}
function CopyButton({ text }: { text: string }) {
const [copied, setCopied] = useState(false);
const timer = useRef<ReturnType<typeof setTimeout>>(undefined);
useEffect(() => () => clearTimeout(timer.current), []);
const copy = async () => {
try {
await navigator.clipboard.writeText(text);
} catch {}
setCopied(true);
clearTimeout(timer.current);
timer.current = setTimeout(() => setCopied(false), 1800);
};
return (
<Button
aria-label={copied ? "Copied" : "Copy error details"}
className="text-muted-foreground"
onClick={copy}
size="icon-xs"
variant="ghost"
>
{copied ? <DrawnCheck className="size-3.5 text-success-foreground" /> : <CopyIcon className="size-3.5" />}
</Button>
);
}
const swap = {
initial: { opacity: 0, y: 6, filter: "blur(2px)" },
animate: { opacity: 1, y: 0, filter: "blur(0px)" },
exit: { opacity: 0, y: -6, filter: "blur(2px)" },
transition: { duration: 0.22, ease },
};
export function SomethingWentWrong({
title = "Something went wrong",
description = "We couldn’t load this report. Your data is safe, and we’ve logged the error.",
stillFailingDescription = "Still not loading. This usually clears up in a few minutes.",
details = { id: "err_7Hq2kV9x", stack: [] },
recovered = { title: "You’re back", description: "The report loaded. Nothing was lost.", actionLabel: "Continue" },
breadcrumb = ["Reports"],
product = "Ridgeline",
userInitials = "AL",
onRetry,
onGoToDashboard,
onReport,
onContinue,
className,
}: SomethingWentWrongProps) {
const reduce = useReducedMotion();
const [phase, setPhase] = useState<"error" | "retrying" | "recovered">("error");
const [attempts, setAttempts] = useState(1);
const [reported, setReported] = useState(false);
const shake = useAnimationControls();
const alive = useRef(true);
useEffect(() => {
alive.current = true;
return () => {
alive.current = false;
};
}, []);
const retry = async () => {
setPhase("retrying");
try {
await onRetry?.();
if (alive.current) setPhase("recovered");
} catch {
if (!alive.current) return;
setPhase("error");
setAttempts((a) => a + 1);
if (!reduce) shake.start({ x: [0, -7, 6, -4, 2, 0], transition: { duration: 0.42, ease: "easeOut" } });
}
};
const isRecovered = phase === "recovered";
const copyText = [
`Error ID: ${details.id}`,
details.status && `Status: ${details.status}`,
details.request && `Request: ${details.request}`,
details.time && `Time: ${details.time}`,
`Attempts: ${attempts}`,
...(details.stack ?? []),
]
.filter(Boolean)
.join("\n");
return (
<MotionConfig reducedMotion="user">
<section
className={cn(
"mx-auto w-full max-w-[1040px] overflow-hidden rounded-2xl border bg-card text-card-foreground shadow-xs/5",
className,
)}
>
<header className="flex h-12 items-center gap-3 border-b px-4">
<span className="flex size-6 shrink-0 items-center justify-center rounded-md bg-primary text-primary-foreground">
<MountainIcon className="size-3.5" />
</span>
<nav aria-label="Breadcrumb" className="flex min-w-0 items-center gap-1.5 text-sm">
<span className="font-medium">{product}</span>
{breadcrumb.map((crumb, i) => (
<span className="flex min-w-0 items-center gap-1.5 text-muted-foreground" key={crumb}>
<span aria-hidden className="text-foreground/20">
/
</span>
<span className={cn("truncate", i === breadcrumb.length - 1 && "text-foreground")}>{crumb}</span>
</span>
))}
</nav>
<span className="ms-auto flex size-7 shrink-0 items-center justify-center rounded-full bg-muted font-medium text-muted-foreground text-xs">
{userInitials}
</span>
</header>
<div className="flex min-h-[500px] flex-col items-center px-5 pt-14 pb-12 text-center sm:min-h-[620px] sm:pt-24 sm:pb-14">
<motion.div animate={shake} className="flex w-full flex-col items-center">
<DitherGlyph busy={phase === "retrying"} recovered={isRecovered} />
<div aria-live="polite" className="mt-7 grid w-full max-w-md place-items-center">
<AnimatePresence initial={false} mode="popLayout">
<motion.div className="flex flex-col items-center" key={isRecovered ? "ok" : "err"} {...swap}>
<h2 className="text-balance font-semibold text-xl tracking-tight">{isRecovered ? recovered.title : title}</h2>
<p className="mt-2 max-w-[26rem] text-pretty text-muted-foreground text-sm">
{isRecovered ? recovered.description : attempts > 1 ? stillFailingDescription : description}
</p>
</motion.div>
</AnimatePresence>
</div>
<div className="mt-6 flex flex-wrap items-center justify-center gap-2">
<AnimatePresence initial={false} mode="popLayout">
{isRecovered ? (
<motion.div key="continue" {...swap}>
<Button className="active:scale-[0.97]" onClick={onContinue}>
{recovered.actionLabel}
</Button>
</motion.div>
) : (
<motion.div className="flex flex-wrap items-center justify-center gap-2" key="actions" {...swap}>
<Button className="min-w-28 active:scale-[0.97]" loading={phase === "retrying"} onClick={retry}>
<RotateCwIcon />
Try again
</Button>
<Button className="active:scale-[0.97]" onClick={onGoToDashboard} variant="outline">
<LayoutDashboardIcon />
Go to dashboard
</Button>
</motion.div>
)}
</AnimatePresence>
</div>
</motion.div>
<AnimatePresence initial={false}>
{!isRecovered && (
<motion.div
animate={{ opacity: 1, height: "auto" }}
className="w-full max-w-md overflow-hidden"
exit={{ opacity: 0, height: 0 }}
initial={{ opacity: 0, height: 0 }}
transition={{ duration: 0.24, ease }}
>
<Collapsible className="mt-8 rounded-xl border bg-background text-left shadow-xs/5 dark:bg-input/16">
<div className="flex items-center gap-2 pe-2">
<CollapsibleTrigger className="group flex min-w-0 flex-1 cursor-pointer items-center gap-2 rounded-xl py-2.5 ps-3.5 text-sm outline-none focus-visible:ring-2 focus-visible:ring-ring">
<ChevronDownIcon className="size-4 shrink-0 -rotate-90 text-muted-foreground transition-transform duration-200 group-data-panel-open:rotate-0" />
<span className="font-medium">Error details</span>
<span className="ms-auto truncate font-mono text-muted-foreground text-xs">{details.id}</span>
</CollapsibleTrigger>
<CopyButton text={copyText} />
</div>
<CollapsiblePanel>
<dl className="grid grid-cols-[auto_1fr] gap-x-4 gap-y-1 border-t px-3.5 pt-3 font-mono text-xs">
{details.status && (
<>
<dt className="text-muted-foreground">Status</dt>
<dd className="min-w-0 truncate">{details.status}</dd>
</>
)}
{details.request && (
<>
<dt className="text-muted-foreground">Request</dt>
<dd className="min-w-0 truncate">{details.request}</dd>
</>
)}
{details.time && (
<>
<dt className="text-muted-foreground">Time</dt>
<dd className="min-w-0 truncate tabular-nums">{details.time}</dd>
</>
)}
<dt className="text-muted-foreground">Attempts</dt>
<dd className="tabular-nums">{attempts}</dd>
</dl>
{details.stack && details.stack.length > 0 && (
<pre className="mx-3.5 mt-3 mb-3.5 overflow-x-auto rounded-lg bg-muted/60 px-3 py-2.5 font-mono text-[0.6875rem] text-muted-foreground leading-5">
{details.stack.map((line, i) => (
<span className={cn("block", i === 0 && "text-foreground")} key={line}>
{line}
</span>
))}
</pre>
)}
</CollapsiblePanel>
</Collapsible>
<div className="mt-3 flex h-7 justify-center">
<AnimatePresence initial={false} mode="popLayout">
{reported ? (
<motion.p
className="flex items-center gap-1.5 text-muted-foreground text-xs"
key="done"
role="status"
{...swap}
>
<DrawnCheck className="size-3.5 text-success-foreground" />
Reported. We’ll look into {details.id}.
</motion.p>
) : (
<motion.div key="report" {...swap}>
<Button
className="text-muted-foreground hover:text-foreground"
onClick={() => {
setReported(true);
onReport?.(details.id);
}}
size="xs"
variant="ghost"
>
<FlagIcon />
Report this
</Button>
</motion.div>
)}
</AnimatePresence>
</div>
</motion.div>
)}
</AnimatePresence>
</div>
</section>
</MotionConfig>
);
}