registry/default/blocks/rocket-upload.tsx
"use client"
import * as React from "react"
import {
formatBytes,
formatDuration,
type UploadAdapter,
type Uploader,
type UploadItem as UploadItemData,
type ValidationOptions,
} from "@uploadcn/core"
import {
useUploadContext,
useUploadProgress,
type UploadRootProps,
} from "@uploadcn/react"
import { cn } from "cn"
import {
AnimatePresence,
motion,
useReducedMotion,
useSpring,
useTransform,
} from "motion/react"
import { IconPlaceholder } from "@/components/icon-placeholder"
import { Upload, UploadDropzone } from "@/registry/default/ui/upload"
interface RocketUploadProps<TResult> extends Pick<
ValidationOptions,
"accept" | "maxSize" | "maxFiles"
> {
adapter?: UploadAdapter<TResult>
/** Use an uploader you created with `useUploader` instead of options. */
uploader?: Uploader<TResult>
onSuccess?: (item: UploadItemData<TResult>) => void
className?: string
}
/** Fixed star positions (percent of the sky), so server and client match. */
const STARS = [
[8, 14],
[22, 32],
[35, 9],
[48, 24],
[63, 12],
[77, 30],
[90, 16],
[14, 52],
[84, 50],
[70, 62],
[28, 66],
]
/** How far the rocket climbs during the upload, in pixels. */
const CLIMB = 120
/**
* For deploys and build artifacts: the rocket climbs with the upload, its
* engine burning while bytes move, and lifts off into the sky when every
* file has landed.
*/
function RocketUpload<TResult = unknown>({
adapter,
uploader,
className,
...options
}: RocketUploadProps<TResult>) {
return (
<Upload
{...((uploader
? { uploader }
: { adapter, ...options }) as UploadRootProps<TResult>)}
className={cn("w-full max-w-md", className)}
>
<UploadDropzone
variant="outline"
className="h-80 overflow-hidden rounded-2xl bg-muted/40 p-0"
>
<LaunchPad />
</UploadDropzone>
</Upload>
)
}
function LaunchPad() {
const { uploader } = useUploadContext()
const summary = useUploadProgress(uploader)
const reduceMotion = useReducedMotion()
const idle = summary.total === 0
const launched = summary.isComplete
const burning = summary.isUploading
const failed = summary.hasErrors && !summary.isUploading && !launched
const altitude = useSpring(0, { stiffness: 60, damping: 20 })
React.useEffect(() => {
const target = -(summary.percent / 100) * CLIMB
if (reduceMotion) altitude.jump(target)
else altitude.set(target)
}, [altitude, summary.percent, reduceMotion])
const shadow = useTransform(altitude, [0, -CLIMB], [1, 0.4])
return (
<div className="absolute inset-0">
{STARS.map(([left, top], index) => (
<motion.span
key={index}
aria-hidden
className="absolute size-1 rounded-full bg-foreground/30"
style={{ left: `${left}%`, top: `${top}%` }}
animate={reduceMotion ? undefined : { opacity: [0.3, 1, 0.3] }}
transition={{
duration: 2 + (index % 3),
repeat: Infinity,
delay: index * 0.3,
}}
/>
))}
{/* Status, top left */}
<div
className="absolute top-4 left-4 flex flex-col items-start gap-1 text-left"
aria-live="polite"
>
<span className="font-mono text-xs tracking-wider text-muted-foreground uppercase">
{idle
? "Ready on the pad"
: launched
? "Liftoff"
: failed
? "Launch aborted"
: `T+ ${Math.round(summary.percent)}%`}
</span>
<span className="text-sm font-medium">
{idle
? "Drop your build to launch it"
: launched
? `${summary.counts.success} ${summary.counts.success === 1 ? "artifact" : "artifacts"} deployed`
: failed
? "Some files didn't make it"
: `${formatBytes(summary.loaded)} of ${formatBytes(summary.size)}${
summary.eta ? ` · ${formatDuration(summary.eta)} left` : ""
}`}
</span>
</div>
{/* Ground and tower */}
<div
aria-hidden
className="absolute inset-x-0 bottom-0 h-10 border-t bg-muted"
/>
<div
aria-hidden
className="absolute bottom-10 left-1/2 ml-10 h-28 w-2 rounded-t-sm bg-muted-foreground/30"
/>
<div
aria-hidden
className="absolute bottom-28 left-1/2 ml-6 h-1 w-6 bg-muted-foreground/30"
/>
<motion.div
aria-hidden
className="absolute bottom-9 left-1/2 h-2 w-16 -translate-x-1/2 rounded-full bg-foreground/20"
style={{ scaleX: shadow, opacity: shadow }}
/>
{/* Smoke while the engine burns */}
<AnimatePresence>
{burning && !reduceMotion
? [0, 1, 2, 3].map((puff) => (
<motion.span
key={puff}
aria-hidden
className="absolute bottom-8 left-1/2 size-8 rounded-full bg-muted-foreground/20"
initial={{ opacity: 0, scale: 0.4, x: "-50%" }}
animate={{
opacity: [0, 0.8, 0],
scale: [0.4, 1.6],
x: ["-50%", `${(puff % 2 ? 1 : -1) * (60 + puff * 40)}%`],
}}
exit={{ opacity: 0, transition: { duration: 0.3 } }}
transition={{
duration: 1.6,
repeat: Infinity,
delay: puff * 0.4,
}}
/>
))
: null}
</AnimatePresence>
{/* The rocket */}
<motion.div
aria-hidden
className="absolute bottom-10 left-1/2 -ml-7 w-14"
style={{ y: altitude }}
animate={
launched
? {
y: reduceMotion ? -CLIMB : -420,
transition: { duration: 1.2, ease: "easeIn" },
}
: undefined
}
>
<svg viewBox="0 0 56 112" className="w-14 overflow-visible">
<AnimatePresence>
{burning || launched ? (
<motion.path
d="M20 88 Q28 120 36 88 Z"
className="fill-primary"
style={{ originX: "28px", originY: "88px" }}
initial={{ scaleY: 0 }}
animate={
reduceMotion
? { scaleY: 1 }
: { scaleY: launched ? [1.4, 1.8, 1.4] : [0.8, 1.2, 0.8] }
}
exit={{ scaleY: 0, transition: { duration: 0.2 } }}
transition={{
duration: 0.25,
repeat: reduceMotion ? 0 : Infinity,
}}
/>
) : null}
</AnimatePresence>
<path
d="M28 4 C44 20 44 56 40 84 L16 84 C12 56 12 20 28 4 Z"
className="fill-foreground"
/>
<path
d="M16 60 L4 84 L16 80 Z M40 60 L52 84 L40 80 Z"
className="fill-primary"
/>
<circle cx="28" cy="38" r="7" className="fill-background" />
<circle cx="28" cy="38" r="3.5" className="fill-primary/50" />
<rect
x="18"
y="84"
width="20"
height="5"
rx="1.5"
className="fill-muted-foreground"
/>
</svg>
</motion.div>
{/* Mission complete */}
<AnimatePresence>
{launched ? (
<motion.div
className="absolute inset-0 flex flex-col items-center justify-center gap-2"
initial={{ opacity: 0, scale: 0.9 }}
animate={{
opacity: 1,
scale: 1,
transition: { delay: reduceMotion ? 0 : 0.9 },
}}
exit={{ opacity: 0, transition: { duration: 0.3 } }}
>
<span className="flex size-12 items-center justify-center rounded-full bg-primary text-primary-foreground shadow-lg">
<IconPlaceholder
lucide="CheckIcon"
tabler="IconCheck"
hugeicons="Tick02Icon"
phosphor="CheckIcon"
remixicon="RiCheckLine"
className="size-6"
/>
</span>
<span className="text-sm font-medium">
Deployed. Drop more to launch again.
</span>
</motion.div>
) : null}
</AnimatePresence>
<span className="sr-only">Drop build files or click to choose them</span>
</div>
)
}
export { RocketUpload, type RocketUploadProps }






















