Supervise a coding agent and its subagents: set its autonomy, balance effort between subagents, hold the dead man's switch, and lift the cover to ship. A whole screen for a Next.js app, at /agent-console.
@bevel
"use client"
import * as React from "react"
import {
Annunciator,
AnnunciatorAcknowledge,
AnnunciatorPanel,
AnnunciatorTile,
} from "@/components/ui/annunciator"
import {
EngineTelegraph,
EngineTelegraphDial,
EngineTelegraphOrder,
EngineTelegraphOrders,
EngineTelegraphStatus,
} from "@/components/ui/engine-telegraph"
import {
GuardedSwitch,
GuardedSwitchControl,
GuardedSwitchLabel,
GuardedSwitchStatus,
} from "@/components/ui/guarded-switch"
import {
Mixer,
MixerStrip,
MixerStripFader,
MixerStripMute,
MixerStripName,
MixerStripSolo,
} from "@/components/ui/mixer-strip"
import { PushToTalk, PushToTalkKey, PushToTalkStatus } from "@/components/ui/push-to-talk"
import {
TaskPlan,
TaskPlanHeader,
TaskPlanProgress,
TaskPlanStep,
TaskPlanSteps,
TaskPlanTitle,
} from "@/components/ui/task-plan"
import { Vigilance, VigilanceButton, VigilanceLamps, VigilanceTimer } from "@/components/ui/vigilance"
import { cn } from "@/lib/utils"
import { demoMilestone } from "../shared/events"
import { Legend, PanelKey, Screws, StatusStrip } from "../shared/environment"
import { consoleFace } from "../shared/fonts"
import { baseSeconds, channelOf, currentIndex, initialRun, runReducer, voiceNotes, type Phase } from "./run"
type Autonomy = "stop" | "plan" | "ask" | "act" | "auto"
const autonomyMeaning: Record<Autonomy, string> = {
stop: "The agent holds where it is and changes nothing.",
plan: "The agent reads and plans, but holds before changing any files.",
ask: "The agent asks you before each step that changes files or runs tests.",
act: "The agent works through the plan on its own. Merging is still yours.",
auto: "The agent works faster and doesn't stop to explain. Merging is still yours.",
}
type Channel = { name: string; share: number; by: string; muted: boolean }
const startChannels: Channel[] = [
{ name: "Explore", share: 70, by: "Lead", muted: false },
{ name: "Code", share: 40, by: "Lead", muted: false },
{ name: "Tests", share: 20, by: "Lead", muted: false },
{ name: "Docs", share: 15, by: "Lead", muted: false },
]
/** Effort above this, summed across subagents, is over the run's budget. */
const BUDGET = 220
const CHECK_IN_MS = 30000
const SUPERVISOR = "Mara Okafor"
const needsApproval = (phase: Phase) => phase === "code" || phase === "tests" || phase === "you"
/** Relay: one person supervising a coding agent and its subagents through a run. */
export function RelayApp() {
// A new run starts everything over.
const [runKey, setRunKey] = React.useState(0)
return <RelayRun key={runKey} onNewRun={() => setRunKey((k) => k + 1)} />
}
function RelayRun({ onNewRun }: { onNewRun: () => void }) {
const [run, dispatch] = React.useReducer(runReducer, initialRun)
const [order, setOrder] = React.useState<Autonomy>("ask")
const [autonomy, setAutonomy] = React.useState<Autonomy>("ask")
const [paused, setPaused] = React.useState(false)
const [channels, setChannels] = React.useState(startChannels)
const [solo, setSolo] = React.useState<string | null>(null)
const [talking, setTalking] = React.useState(false)
const [seconds, setSeconds] = React.useState(0)
const [voiceLog, setVoiceLog] = React.useState<string[]>([])
const [shipNote, setShipNote] = React.useState("")
const at = currentIndex(run)
const step = run.steps[at]
const done = run.steps.filter((s) => s.status === "done").length
const channelName = step ? channelOf[step.phase] : null
const channel = channels.find((c) => c.name === channelName)
const isRunning = (c: Channel) => !c.muted && (solo === null || solo === c.name) && !paused
const totalEffort = channels.reduce((sum, c) => sum + (c.muted ? 0 : c.share), 0)
// Why the agent isn't working on the current step, if it isn't.
const hold = (() => {
if (run.shipped) return "Merged."
if (!step) return "Nothing left in the plan."
if (paused) return "Paused: nobody checked in."
if (autonomy === "stop") return "Holding: autonomy is at Stop."
if (step.phase === "ship") return run.testsFailing ? "Holding: tests are failing." : "Waiting for you to merge."
if (autonomy === "plan" && step.phase !== "research") return "Holding: autonomy is at Plan, so no file changes."
if (channel && channel.muted) return `Holding: ${channel.name} is muted.`
if (channel && solo !== null && solo !== channel.name) return `Holding: ${solo} is soloed, so ${channel.name} waits.`
if (autonomy === "ask" && needsApproval(step.phase) && !step.approved) return "Waiting for your approval."
return null
})()
const working = hold === null
const awaitingApproval = hold === "Waiting for your approval."
const readyToShip = !!step && step.phase === "ship" && !run.testsFailing && !paused && autonomy !== "stop"
/* The agent answers an order once it's between actions. Stop is always answered; others wait out a pause. */
React.useEffect(() => {
if (order === autonomy) return
if (paused && order !== "stop") return
const timer = setTimeout(() => setAutonomy(order), order === "stop" ? 900 : 1800)
return () => clearTimeout(timer)
}, [order, autonomy, paused])
/* Work the current step. More effort on its subagent, sooner it's done. */
const pace = React.useRef(1)
const share = channel?.share ?? 50
pace.current = Math.min(3, Math.max(0.5, 55 / Math.max(share, 5))) * (autonomy === "auto" ? 0.65 : 1)
const phase = step?.phase
React.useEffect(() => {
if (!working || !phase) return
const tick = 500
const timer = setInterval(() => {
dispatch({ type: "advance", amount: tick / (baseSeconds[phase] * 1000 * pace.current) })
}, tick)
return () => clearInterval(timer)
}, [working, phase])
/* The lead agent rebalances toward what the plan needs now and next. Faders you took stay yours. */
const nextPhase = run.steps.find((s, j) => j > at && s.status === "pending")?.phase
const leadActive = !paused && autonomy !== "stop" && !run.shipped
React.useEffect(() => {
if (!leadActive) return
const now = phase ? channelOf[phase] : null
const next = nextPhase ? channelOf[nextPhase] : null
const rebalance = () =>
setChannels((all) =>
all.map((c) => {
if (c.by !== "Lead") return c
const target = c.name === now ? 70 : c.name === next ? 40 : 15
const jitter = Math.round((Math.random() - 0.5) * 2) * 5
const share = Math.min(100, Math.max(5, target + jitter))
return share === c.share ? c : { ...c, share }
})
)
rebalance()
const timer = setInterval(rebalance, 3200)
return () => clearInterval(timer)
}, [leadActive, phase, nextPhase])
/* Push to talk: time the hold, and turn what you said into an instruction in the plan. */
const heldSince = React.useRef(0)
const onTalkingChange = (next: boolean) => {
setTalking(next)
if (next) {
heldSince.current = Date.now()
return
}
const held = (Date.now() - heldSince.current) / 1000
if (held < 0.6) {
setVoiceLog((log) => [...log.slice(-2), "Too short to hear. Hold the key while you speak."])
return
}
const text = voiceNotes[run.notes % voiceNotes.length]!
dispatch({ type: "note", text })
setVoiceLog((log) => [...log.slice(-2), `${held.toFixed(1)}s: “${text}”, added to the plan`])
}
React.useEffect(() => {
if (!talking) return
const started = Date.now()
const timer = setInterval(() => setSeconds((Date.now() - started) / 1000), 100)
return () => {
clearInterval(timer)
setSeconds(0)
}
}, [talking])
/* The dead man's switch counts only while the agent could act. Coming back from Stop starts a fresh window. */
const supervised = !run.shipped && autonomy !== "stop"
const [window_, setWindow] = React.useState(0)
const wasSupervised = React.useRef(supervised)
React.useEffect(() => {
if (supervised && !wasSupervised.current) setWindow((w) => w + 1)
wasSupervised.current = supervised
}, [supervised])
const onTrip = React.useCallback(() => setPaused(true), [])
const onResume = React.useCallback(() => setPaused(false), [])
const onShip = (on: boolean) => {
if (!on || run.shipped) return
if (readyToShip) {
dispatch({ type: "ship" })
demoMilestone("relay", "merge")
setShipNote("")
return
}
setShipNote(`Not merged. ${shipBlock}`)
}
const shipBlock = run.shipped
? `Merged into main by ${SUPERVISOR}.`
: run.testsFailing
? "Blocked: tests are failing."
: paused
? "Blocked: the run is paused."
: autonomy === "stop"
? "Blocked: autonomy is at Stop."
: step?.phase !== "ship"
? `Blocked: the plan isn't finished (${done} of ${run.steps.length} done).`
: "Ready. Lift the cover and flip the switch to merge #482."
// A refusal note is about the moment you tried; drop it once things change.
React.useEffect(() => setShipNote(""), [shipBlock])
const runStatus = run.shipped
? "Shipped"
: paused
? "Paused"
: working
? "Running"
: awaitingApproval || step?.phase === "ship"
? "Waiting for you"
: "Holding"
return (
<div
className={cn(
consoleFace.variable,
"relay-room min-h-svh bg-[#27313B] font-[family-name:var(--font-console)] text-[#E3E8EC]",
// The room is lit from above; the console catches most of it.
"bg-[radial-gradient(ellipse_70%_55%_at_50%_0%,rgb(255_255_255/0.09),transparent_70%)]",
"[--foreground:#E9EDF0] [--muted-foreground:#A3ADB5] [--legend:#B9C2C9]"
)}
>
<header className="mx-auto flex max-w-[1360px] flex-wrap items-baseline gap-x-6 gap-y-1 px-4 pt-5 pb-4 sm:px-8">
<p className="text-2xl font-bold tracking-wide">Relay</p>
<p className="text-lg text-[#A3ADB5]">Run 1184 on tidewater/gateway, {runStatus.toLowerCase()}</p>
<p className="ml-auto text-lg text-[#A3ADB5]">{SUPERVISOR} on duty</p>
</header>
<main className="mx-auto max-w-[1360px] px-2 pb-10 sm:px-8">
{/* The console: one slab of gunmetal, everything mounted in it. */}
<div className="bevel-metal relative rounded-[28px] p-4 shadow-(--bevel-depth-object) [--bevel-material:#4E565E] [--bevel-material-edge:#2C3238] sm:p-8 lg:p-10">
<Screws inset="4" />
<div className="grid gap-x-10 gap-y-9 lg:grid-cols-12 [&>*]:min-w-0">
{/* Name plate and the status strip. */}
<div className="flex flex-col gap-4 lg:col-span-12 lg:flex-row lg:items-stretch">
<h1 className="bevel-metal relative rounded-(--bevel-radius-sm) px-6 py-3 text-[26px] leading-tight font-bold tracking-wide text-[#3A2E10] shadow-(--bevel-depth-raised) [--bevel-material:#CDB06A] [--bevel-material-edge:#8C7536] [text-shadow:0_1px_0_rgb(255_255_255/0.35)] lg:w-[46%]">
Fix burst 429s in the rate limiter
</h1>
<StatusStrip className="flex-1 self-center lg:self-stretch lg:py-0 lg:[&>p]:leading-[52px]">
{hold ?? `Working: ${step?.text ?? "plan complete"}.`}
</StatusStrip>
</div>
{/* The lamps run the width of the console. */}
<section aria-labelledby="relay-alerts" className="flex flex-col gap-3 lg:col-span-12">
<Legend id="relay-alerts">Alerts</Legend>
<Annunciator aria-label="Run alerts" className="max-w-none flex-row items-center gap-4 p-3">
<AnnunciatorPanel className="flex-1 grid-cols-3 sm:grid-cols-6">
<AnnunciatorTile id="paused" tone="red" active={paused}>
Run paused
</AnnunciatorTile>
<AnnunciatorTile id="budget" tone="red" active={!paused && totalEffort > BUDGET}>
Over budget
</AnnunciatorTile>
<AnnunciatorTile id="tests" tone="amber" active={run.testsFailing}>
Tests failing
</AnnunciatorTile>
<AnnunciatorTile id="hold" tone="amber" active={!paused && !run.shipped && !working && !awaitingApproval && step?.phase !== "ship"}>
Agent holding
</AnnunciatorTile>
<AnnunciatorTile id="approval" tone="white" active={awaitingApproval}>
Needs approval
</AnnunciatorTile>
<AnnunciatorTile id="ship" tone="green" active={readyToShip}>
Ready to merge
</AnnunciatorTile>
</AnnunciatorPanel>
<AnnunciatorAcknowledge className="hidden self-auto sm:flex" />
</Annunciator>
</section>
{/* The plan, clipped to the console. */}
<section aria-labelledby="relay-plan" className="flex flex-col gap-3 lg:col-span-4">
<Legend id="relay-plan">Plan</Legend>
<div className="relative pt-4">
<span aria-hidden className="bevel-metal absolute top-0 left-1/2 z-10 h-7 w-28 -translate-x-1/2 rounded-(--bevel-radius-sm) [--bevel-material:#9AA3AA]" />
<TaskPlan className="max-w-none">
<TaskPlanHeader>
<TaskPlanTitle>Issue #217</TaskPlanTitle>
<TaskPlanProgress value={done} max={run.steps.length} />
</TaskPlanHeader>
<TaskPlanSteps>
{run.steps.map((s) => (
<TaskPlanStep key={s.id} status={s.status}>
{s.text}
</TaskPlanStep>
))}
</TaskPlanSteps>
</TaskPlan>
</div>
</section>
{/* The hero: the order telegraph. */}
<section aria-labelledby="relay-autonomy" className="flex flex-col items-center gap-3 lg:col-span-5">
<Legend id="relay-autonomy" className="self-start lg:self-center">
Autonomy
</Legend>
<EngineTelegraph
aria-label="Agent autonomy"
value={order}
onValueChange={(v) => setOrder(v as Autonomy)}
confirmed={autonomy}
className="max-w-[460px]"
>
<EngineTelegraphDial />
<EngineTelegraphOrders>
<EngineTelegraphOrder value="stop">Stop</EngineTelegraphOrder>
<EngineTelegraphOrder value="plan">Plan</EngineTelegraphOrder>
<EngineTelegraphOrder value="ask">Ask</EngineTelegraphOrder>
<EngineTelegraphOrder value="act">Act</EngineTelegraphOrder>
<EngineTelegraphOrder value="auto">Auto</EngineTelegraphOrder>
</EngineTelegraphOrders>
<EngineTelegraphStatus className="text-base" />
</EngineTelegraph>
<p className="max-w-[46ch] text-center text-[17px] text-[#A3ADB5]">{autonomyMeaning[autonomy]}</p>
</section>
{/* Check in, approve, merge. */}
<div className="grid content-start gap-9 sm:grid-cols-2 lg:col-span-3 lg:grid-cols-1">
<section aria-labelledby="relay-checkin" className="flex flex-col gap-3">
<Legend id="relay-checkin">Check in every {CHECK_IN_MS / 1000}s</Legend>
<Vigilance
key={window_}
aria-label="Supervision"
interval={CHECK_IN_MS}
running={supervised}
onTrip={onTrip}
onResume={onResume}
className="max-w-full"
>
<VigilanceLamps />
<VigilanceTimer />
<VigilanceButton />
</Vigilance>
</section>
<section aria-labelledby="relay-merge" className="flex flex-col items-start gap-3">
<Legend id="relay-merge">Merge #482</Legend>
<div className="flex items-end gap-5">
<GuardedSwitch
checked={run.shipped}
onCheckedChange={onShip}
safeOnClose={!run.shipped}
aria-describedby="relay-merge-why"
>
<GuardedSwitchLabel>Merge</GuardedSwitchLabel>
<GuardedSwitchControl />
<GuardedSwitchStatus />
</GuardedSwitch>
<div className="flex flex-col gap-3 pb-1">
{awaitingApproval && (
<PanelKey tone="go" onClick={() => dispatch({ type: "approve" })}>
Approve step
</PanelKey>
)}
{run.shipped && <PanelKey onClick={onNewRun}>New run</PanelKey>}
</div>
</div>
<p id="relay-merge-why" className="text-[17px] leading-snug text-[#A3ADB5]">
{shipNote && !run.shipped ? shipNote : shipBlock}
</p>
</section>
</div>
{/* The desk: subagent faders, and the talk key beside them. */}
<section aria-labelledby="relay-subagents" className="flex min-w-0 flex-col gap-3 lg:col-span-8">
<div className="flex flex-wrap items-baseline justify-between gap-3">
<Legend id="relay-subagents">Subagents</Legend>
<p className="text-[17px] text-[#A3ADB5]">
{paused ? "All paused" : `Effort ${totalEffort} of ${BUDGET}`}
{channels.some((c) => c.by === "You") && (
<button
type="button"
onClick={() => setChannels((all) => all.map((c) => ({ ...c, by: "Lead" })))}
className="ml-4 rounded-sm underline underline-offset-4 outline-none hover:text-[#E9EDF0] focus-visible:ring-2 focus-visible:ring-[#E9D28A]"
>
Hand back to the lead
</button>
)}
</p>
</div>
<div className="rounded-(--bevel-radius-md) bg-[#3B4248] p-3 shadow-(--bevel-depth-recessed)">
<Mixer aria-label="Subagent effort" className="justify-between sm:justify-around">
{channels.map((c) => (
<MixerStrip key={c.name} name={c.name} muted={!isRunning(c)} className="w-[4.5rem] sm:w-24">
<MixerStripName />
<MixerStripMute
pressed={c.muted}
onPressedChange={(muted) =>
setChannels((all) => all.map((x) => (x.name === c.name ? { ...x, muted } : x)))
}
/>
<MixerStripSolo pressed={solo === c.name} onPressedChange={(on) => setSolo(on ? c.name : null)} />
<MixerStripFader
value={c.share}
changedBy={c.by}
format={(v) => `${v}%`}
onValueChange={(share) =>
setChannels((all) => all.map((x) => (x.name === c.name ? { ...x, share, by: "You" } : x)))
}
/>
</MixerStrip>
))}
</Mixer>
</div>
</section>
<section aria-labelledby="relay-talk" className="flex flex-col gap-3 lg:col-span-4">
<Legend id="relay-talk">Talk to the agent</Legend>
<div className="flex flex-wrap items-start gap-6">
<PushToTalk talking={talking} onTalkingChange={onTalkingChange} disabled={run.shipped}>
<PushToTalkKey>Hold to talk</PushToTalkKey>
<PushToTalkStatus idle={run.shipped ? "Run finished" : "Hold Space, or the key"} />
<span aria-hidden className="h-4 text-sm tabular-nums opacity-70">
{talking ? `${seconds.toFixed(1)}s` : ""}
</span>
</PushToTalk>
<ul aria-label="Voice notes" className="flex min-w-0 flex-1 flex-col gap-2 text-[17px] leading-snug text-[#A3ADB5]">
{voiceLog.length ? voiceLog.map((line, i) => <li key={i}>{line}</li>) : <li>Your instructions join the plan as the next step.</li>}
</ul>
</div>
</section>
</div>
</div>
</main>
</div>
)
}






















