c-attachment-5.tsx
"use client"
import { useState, type ReactNode } from "react"
import {
Attachment,
AttachmentAction,
AttachmentActions,
AttachmentContent,
AttachmentDescription,
AttachmentMedia,
AttachmentTitle,
} from "@/components/ui/attachment"
import { Spinner } from "@/components/ui/spinner"
import { IconPlaceholder } from "@/app/(create)/components/icon-placeholder"
const ICON_QUEUED = (
<IconPlaceholder
lucide="ClockIcon"
tabler="IconClock"
hugeicons="ClockIcon"
phosphor="ClockIcon"
remixicon="RiTimeLine"
aria-hidden="true"
/>
)
const ICON_SCANNING = (
<IconPlaceholder
lucide="FileTextIcon"
tabler="IconFileText"
hugeicons="File02Icon"
phosphor="FileTextIcon"
remixicon="RiFileTextLine"
aria-hidden="true"
/>
)
const ICON_FAILED = (
<IconPlaceholder
lucide="TriangleAlertIcon"
tabler="IconAlertTriangle"
hugeicons="Alert02Icon"
phosphor="WarningIcon"
remixicon="RiAlertLine"
aria-hidden="true"
/>
)
const ICON_DONE = (
<IconPlaceholder
lucide="CheckIcon"
tabler="IconCheck"
hugeicons="Tick02Icon"
phosphor="CheckIcon"
remixicon="RiCheckLine"
aria-hidden="true"
/>
)
const ICON_RETRY = (
<IconPlaceholder
lucide="RotateCwIcon"
tabler="IconRefresh"
hugeicons="RefreshIcon"
phosphor="ArrowClockwiseIcon"
remixicon="RiRefreshLine"
aria-hidden="true"
/>
)
const ICON_REMOVE = (
<IconPlaceholder
lucide="XIcon"
tabler="IconX"
hugeicons="Cancel01Icon"
phosphor="XIcon"
remixicon="RiCloseLine"
aria-hidden="true"
/>
)
// The state field is typed against the primitive's own union, so a mistyped
// state is a compile error rather than a row that quietly renders plain. The
// note is two fields because the separator between them is JSX, not data.
type Row = {
id: string
name: string
note: string
detail: string
state: "idle" | "uploading" | "processing" | "error" | "done"
}
// One node per state, looked up rather than branched, so the row markup is
// identical across all five. The spinner is the only live element and the
// primitive sizes it from the attachment size, not from a class here.
const MEDIA: Record<Row["state"], ReactNode> = {
idle: ICON_QUEUED,
uploading: <Spinner />,
processing: ICON_SCANNING,
error: ICON_FAILED,
done: ICON_DONE,
}
// Five rows for five states, so the whole vocabulary is on screen at once
// instead of behind a control the reader has to find first.
const QUEUE: Row[] = [
{
id: "terms",
name: "annual-plan-terms.pdf",
note: "Ready to upload",
detail: "1.2 MB",
state: "idle",
},
{
id: "replay",
name: "session-replay.mp4",
note: "Uploading",
detail: "62%",
state: "uploading",
},
{
id: "chargebacks",
name: "chargeback-export.csv",
note: "Scanning for card numbers",
detail: "3.1 MB",
state: "processing",
},
{
id: "ledger",
name: "ledger-2024.xlsx",
note: "Failed",
detail: "connection dropped",
state: "error",
},
{
id: "evidence",
name: "dispute-evidence.pdf",
note: "Uploaded",
detail: "840 KB",
state: "done",
},
]
export function Pattern() {
const [rows, setRows] = useState<Row[]>(QUEUE)
// Counted during render instead of tracked alongside rows, so the header can
// never disagree with the list it is counting.
const finished = rows.filter((row) => row.state === "done").length
// Retry resolves straight to done. A timer would quietly animate the error
// row away, and the error row is the one this example exists to show. The
// failure is a dropped connection, so a second attempt plausibly succeeds.
const retry = (id: string) =>
setRows((current) =>
current.map((row) =>
row.id === id
? { ...row, state: "done", note: "Uploaded", detail: "640 KB" }
: row
)
)
// Dismiss drops the row from state and leaves the seed untouched, so the
// queue comes back whole when the example remounts.
const dismiss = (id: string) =>
setRows((current) => current.filter((row) => row.id !== id))
return (
<div className="mx-auto flex w-full max-w-xl flex-col gap-2">
<p className="text-muted-foreground text-xs" aria-live="polite">
{finished} of {rows.length} uploaded
</p>
{rows.map((row) => (
<Attachment key={row.id} state={row.state} className="w-full">
<AttachmentMedia>{MEDIA[row.state]}</AttachmentMedia>
<AttachmentContent>
{/*
* The uploading and processing titles animate their own highlight:
* that is the primitive reacting to data-state, not a per row job.
*/}
<AttachmentTitle>{row.name}</AttachmentTitle>
{/*
* The failing row states its reason here, because the error state
* is otherwise carried by colour alone. The description truncates,
* so the same text doubles as the title for a narrow card.
*/}
<AttachmentDescription title={`${row.note} (${row.detail})`}>
{row.note}
<span
aria-hidden="true"
className="bg-muted-foreground/40 mx-1.5 inline-block size-1 rounded-full align-middle"
/>
{row.detail}
</AttachmentDescription>
</AttachmentContent>
<AttachmentActions>
{row.state === "error" ? (
<AttachmentAction
type="button"
aria-label={`Retry ${row.name}`}
onClick={() => retry(row.id)}
>
{ICON_RETRY}
</AttachmentAction>
) : null}
{/*
* The dismiss label changes with the state. Cancelling an upload in
* flight and removing a finished file are different promises.
*/}
<AttachmentAction
type="button"
aria-label={
row.state === "uploading" || row.state === "processing"
? `Cancel upload of ${row.name}`
: `Remove ${row.name}`
}
onClick={() => dismiss(row.id)}
>
{ICON_REMOVE}
</AttachmentAction>
</AttachmentActions>
</Attachment>
))}
{rows.length === 0 ? (
<p className="text-muted-foreground text-xs">
Nothing left in the queue.
</p>
) : null}
</div>
)
}




























