# Block delay

> A delay you can plug in: its state, a panel that draws the echoes it makes with a handle for the time and the feedback, and an engine that plays it. Play a loop through it and drag

A shadcn/ui block from the [@audio-ui](https://www.audio-ui.dev/?utm_source=shadcn.exchange) registry, listed on [shadcn.exchange](https://shadcn.exchange/r/audio-ui/block-delay).

- Page, with a live preview: https://shadcn.exchange/r/audio-ui/block-delay
- Screenshot: https://abzjhwgwpdpz7ua5.public.blob.vercel-storage.com/shots/audio-ui/block-delay-light-25730af0eff2f02c.png
- Registry item: https://www.audio-ui.dev/r/new-york-v4/block-delay.json
- Listed: 2026-10-17, source last changed 2026-10-17

## Install

```bash
npx shadcn@latest add https://shadcn.exchange/r/audio-ui/block-delay.json
```

Run it in a project that has shadcn/ui set up. It adds the files below and installs what they depend on.

## Dependencies

- npm packages: `@audio-ui/react`
- Registry items: `@audio-ui/delay-panel`, `@audio-ui/delay-device`, `@audio-ui/delay-engine`, `@audio-ui/demo-loop`, `@audio-ui/play-toggle`, `@audio-ui/use-device-loop`, `@audio-ui/use-master-bus`

## Files

### `block-delay.tsx`

```tsx
"use client";

import { useState } from "react";
import { PlayToggle } from "@/components/audio-ui/play-toggle";
import { DelayPanel } from "@/components/audio-ui/devices/delay/panel";
import { useDeviceLoop } from "@/hooks/use-device-loop";
import { useMasterBus } from "@/hooks/use-master-bus";
import {
  type DelayState,
  delayDevice,
} from "@/components/audio-ui/devices/delay/device";
import { createDelayEngine } from "@/components/audio-ui/devices/delay/engine";
import { DEMO_TEMPO } from "@/lib/demo-loop";

const MASTER_VOLUME = 0.7;
/** The loop's own tempo, so a synced delay echoes on its beat. */
const CONTEXT = { tempo: DEMO_TEMPO };
/** A dotted eighth: the echo that has made a thousand guitars sound larger. */
const START = { division: "1/8d", sync: true };

/**
 * A delay you can plug in: its state, a panel that draws the echoes it makes
 * and an engine that plays it, each its own file and none knowing the others.
 * Play the loop and drag the handle: across for the time, up for the feedback.
 * It starts synced to the loop's tempo, on a dotted eighth.
 */
export function BlockDelay() {
  const [state, setState] = useState<DelayState>(
    () => delayDevice.apply(delayDevice.defaults(), START).state
  );
  const master = useMasterBus(MASTER_VOLUME);
  const { playing, toggle } = useDeviceLoop({
    context: CONTEXT,
    create: createDelayEngine,
    destination: master,
    state,
  });
  return (
    <div className="rounded-xl h-full w-full min-w-0">
      <DelayPanel onValueChange={setState} tempo={DEMO_TEMPO} value={state}>
        <PlayToggle
          label="Play a loop through it"
          onToggle={toggle}
          playing={playing}
        />
      </DelayPanel>
    </div>
  );
}
```
