# 8-bit game-roadmap1

> Quest log roadmap with status states.

A shadcn/ui block from the [@8bitcn](https://www.8bitcn.com) registry, listed on [shadcn.exchange](https://shadcn.exchange/r/8bitcn/game-roadmap1).

- Page, with a live preview: https://shadcn.exchange/r/8bitcn/game-roadmap1
- Screenshot: https://abzjhwgwpdpz7ua5.public.blob.vercel-storage.com/shots/8bitcn/game-roadmap1-light-42db0c0e2701ace2.png
- Registry item: https://www.8bitcn.com/r/game-roadmap1.json
- Categories: game
- Listed: 2026-10-13, source last changed 2026-10-13

## Install

```bash
npx shadcn@latest add https://www.8bitcn.com/r/game-roadmap1.json
```

Run it in a project that has shadcn/ui set up. It adds the files below and installs what they depend on.

## Dependencies

- Registry items: `badge`, `card`

## Files

### `components/ui/8bit/blocks/game-roadmap1.tsx`

```tsx
import { cn } from "@/lib/utils";

import { Badge } from "@/components/ui/8bit/badge";
import {
  Card,
  CardContent,
  CardHeader,
  CardTitle,
} from "@/components/ui/8bit/card";

import "@/components/ui/8bit/styles/retro.css";

export interface Quest {
  description: string;
  status: "completed" | "in-progress" | "locked";
  title: string;
}

interface GameRoadmap1Props {
  className?: string;
  description?: string;
  quests?: Quest[];
  title?: string;
}

const statusConfig = {
  completed: { badge: "CLEARED", variant: "default" as const },
  "in-progress": { badge: "ACTIVE", variant: "secondary" as const },
  locked: { badge: "LOCKED", variant: "secondary" as const },
};

const defaultQuests: Quest[] = [
  {
    title: "Gather the Party",
    description: "Recruit your team. A warrior, a mage, and a rogue walk into a tavern. Nobody leaves until the quest is accepted.",
    status: "completed",
  },
  {
    title: "Cross the Marshlands",
    description: "Navigate the fog. Avoid the swamp trolls. Find the hidden path to the Ember Citadel before nightfall.",
    status: "completed",
  },
  {
    title: "Siege of Ember Citadel",
    description: "Break through the outer wall. Defeat the skeletal guards. Secure the courtyard for base camp.",
    status: "in-progress",
  },
  {
    title: "The Underforge",
    description: "Descend into the volcanic tunnels beneath the citadel. The dwarven king awaits — friend or foe, unknown.",
    status: "in-progress",
  },
  {
    title: "Face the Lich King",
    description: "The final boss awaits in the throne room. Bring fire resistance potions. You will need them.",
    status: "locked",
  },
  {
    title: "Claim the Crown",
    description: "If you survive, the kingdom is yours. New game plus unlocked. The real adventure begins.",
    status: "locked",
  },
];

export default function GameRoadmap1({
  title = "Quest Log",
  description = "Your journey through the 8bitcn universe",
  quests = defaultQuests,
  className,
}: GameRoadmap1Props) {
  return (
    <section className={cn("w-full px-4 py-16", className)}>
      <div className="mx-auto max-w-2xl">
        {(title || description) && (
          <div className="mb-10 text-center">
            {title && (
              <h2 className="retro mb-3 font-bold text-2xl tracking-tight md:text-3xl">
                {title}
              </h2>
            )}
            {description && (
              <p className="retro text-muted-foreground text-[9px]">{description}</p>
            )}
          </div>
        )}

        <div className="relative">
          <div className="absolute top-0 bottom-0 left-6 w-0 border-l-2 border-dashed border-primary/30" />

          <div className="flex flex-col gap-4">
            {quests.map((quest) => {
              const config = statusConfig[quest.status];
              const isLocked = quest.status === "locked";

              return (
                <div className="relative flex gap-4" key={quest.title}>
                  <div
                    className={cn(
                      "retro relative z-10 flex size-12 shrink-0 items-center justify-center border-2 bg-background text-[10px] font-bold",
                      isLocked
                        ? "border-muted text-muted-foreground"
                        : "border-primary",
                    )}
                  >
                    {quest.status === "completed"
                      ? "+"
                      : quest.status === "in-progress"
                        ? ">>"
                        : "--"}
                  </div>

                  <Card
                    className={cn(
                      "flex-1",
                      isLocked && "opacity-50",
                    )}
                  >
                    <CardHeader className="pb-2">
                      <div className="flex items-center gap-4">
                        <CardTitle className="retro text-xs">
                          {quest.title}
                        </CardTitle>
                        <Badge variant={config.variant} className="text-[9px]">{config.badge}</Badge>
                      </div>
                    </CardHeader>
                    <CardContent>
                      <p className="text-muted-foreground text-[10px] leading-relaxed">
                        {quest.description}
                      </p>
                    </CardContent>
                  </Card>
                </div>
              );
            })}
          </div>
        </div>
      </div>
    </section>
  );
}
```

### `components/ui/8bit/styles/retro.css`

```css
@import url("https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap");

.retro {
  font-family:
    "Press Start 2P",
    system-ui,
    -apple-system,
    sans-serif;
  line-height: 1.5;
  letter-spacing: 0.5px;
}

.pixelated {
  image-rendering: pixelated;
  image-rendering: crisp-edges;
}
```

### `components/ui/8bit/badge.tsx`

```tsx
import { type VariantProps, cva } from "class-variance-authority";

import { cn } from "@/lib/utils";

import { Badge as ShadcnBadge } from "@/components/ui/badge";

export const badgeVariants = cva("", {
  variants: {
    font: {
      normal: "",
      retro: "retro",
    },
    variant: {
      default: "border-primary bg-primary",
      destructive: "border-destructive bg-destructive",
      outline: "border-background bg-background",
      secondary: "border-secondary bg-secondary",
    },
  },
  defaultVariants: {
    variant: "default",
  },
});

export interface BitButtonProps
  extends React.ButtonHTMLAttributes<HTMLButtonElement>,
    VariantProps<typeof badgeVariants> {
  asChild?: boolean;
}

function Badge({
  children,
  className = "",
  font,
  variant,
  ...props
}: BitButtonProps) {
  const color = badgeVariants({ variant, font });

  const classes = className.split(" ");

  // visual classes for badge and sidebars
  const visualClasses = classes.filter(
    (c) =>
      c.startsWith("bg-") ||
      c.startsWith("border-") ||
      c.startsWith("text-") ||
      c.startsWith("rounded-")
  );

  // Container should accept all non-visual utility classes (e.g., size, spacing, layout)
  const containerClasses = classes.filter(
    (c) =>
      !(
        c.startsWith("bg-") ||
        c.startsWith("border-") ||
        c.startsWith("text-") ||
        c.startsWith("rounded-")
      )
  );

  return (
    <div className={cn("relative inline-flex items-stretch", containerClasses)}>
      <ShadcnBadge
        {...props}
        className={cn(
          "h-full",
          "rounded-none",
          "w-full",
          font !== "normal" && "retro",
          visualClasses
        )}
        variant={variant}
      >
        {children}
      </ShadcnBadge>

      {/* Left pixel bar */}
      <div
        className={cn(
          "-left-1.5 absolute inset-y-[4px] w-1.5",
          color,
          visualClasses
        )}
      />
      {/* Right pixel bar */}
      <div
        className={cn(
          "-right-1.5 absolute inset-y-[4px] w-1.5",
          color,
          visualClasses
        )}
      />
    </div>
  );
}

export { Badge };
```

### `components/ui/8bit/card.tsx`

```tsx
import { type VariantProps, cva } from "class-variance-authority";

import { cn } from "@/lib/utils";

import {
  Card as ShadcnCard,
  CardAction as ShadcnCardAction,
  CardContent as ShadcnCardContent,
  CardDescription as ShadcnCardDescription,
  CardFooter as ShadcnCardFooter,
  CardHeader as ShadcnCardHeader,
  CardTitle as ShadcnCardTitle,
} from "@/components/ui/card";

import "@/components/ui/8bit/styles/retro.css";

export const cardVariants = cva("", {
  variants: {
    font: {
      normal: "",
      retro: "retro",
    },
  },
  defaultVariants: {
    font: "retro",
  },
});

export interface BitCardProps
  extends React.ComponentProps<"div">,
    VariantProps<typeof cardVariants> {
  asChild?: boolean;
}

function Card({ className, font, ...props }: BitCardProps) {
  return (
    <div
      className={cn(
        "relative bg-card text-card-foreground border-y-6 border-foreground dark:border-ring p-0!",
        className
      )}
    >
      <ShadcnCard
        {...props}
        className={cn(
          "rounded-none border-0 w-full! h-full flex flex-col bg-card text-card-foreground shadow-none",
          font !== "normal" && "retro",
          className
        )}
      />

      <div
        className={cn("absolute inset-0 border-x-6 -mx-1.5 border-inherit pointer-events-none")}
        aria-hidden="true"
      />
    </div>
  );
}

function CardHeader({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardHeader
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

function CardTitle({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardTitle
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

function CardDescription({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardDescription
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

function CardAction({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardAction
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

function CardContent({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardContent
      className={cn("flex-1", font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

function CardFooter({ ...props }: BitCardProps) {
  const { className, font } = props;

  return (
    <ShadcnCardFooter
      data-slot="card-footer"
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    />
  );
}

export {
  Card,
  CardHeader,
  CardFooter,
  CardTitle,
  CardAction,
  CardDescription,
  CardContent,
};
```
