# 8-bit game-faq1

> Checkpoint FAQ with progression states.

A shadcn/ui block from the [@8bitcn](https://www.8bitcn.com) registry, listed on [shadcn.exchange](https://shadcn.exchange/r/8bitcn/game-faq1).

- Page, with a live preview: https://shadcn.exchange/r/8bitcn/game-faq1
- Screenshot: https://abzjhwgwpdpz7ua5.public.blob.vercel-storage.com/shots/8bitcn/game-faq1-light-c605957bb54b58c1.png
- Registry item: https://www.8bitcn.com/r/game-faq1.json
- Categories: game
- Listed: 2026-10-13, source last changed 2026-10-13

## Install

```bash
npx shadcn@latest add https://www.8bitcn.com/r/game-faq1.json
```

Run it in a project that has shadcn/ui set up. It adds the files below and installs what they depend on.

## Dependencies

- Registry items: `accordion`, `badge`

## Files

### `components/ui/8bit/blocks/game-faq1.tsx`

```tsx
import { cn } from "@/lib/utils";

import { Badge } from "@/components/ui/8bit/badge";
import {
  Accordion,
  AccordionContent,
  AccordionItem,
  AccordionTrigger,
} from "@/components/ui/8bit/accordion";

import "@/components/ui/8bit/styles/retro.css";

export interface Checkpoint {
  answer: string;
  question: string;
  status: "cleared" | "current" | "locked";
}

interface GameFAQ1Props {
  className?: string;
  description?: string;
  items?: Checkpoint[];
  title?: string;
}

const statusConfig = {
  cleared: { icon: "+", badge: "CLEARED", variant: "default" as const },
  current: { icon: ">>", badge: "ACTIVE", variant: "secondary" as const },
  locked: { icon: "--", badge: "LOCKED", variant: "secondary" as const },
};

const defaultItems: Checkpoint[] = [
  {
    question: "What is 8bitcn?",
    answer: "A retro-styled component library for React. Think shadcn/ui but everything looks like it came from a 1985 arcade cabinet.",
    status: "cleared",
  },
  {
    question: "How do I install components?",
    answer: "Use the shadcn CLI: pnpm dlx shadcn@latest add @8bitcn/button. Components are copied into your project — no runtime dependency.",
    status: "cleared",
  },
  {
    question: "Does it work with existing shadcn?",
    answer: "Yes. 8bitcn wraps shadcn components. Your existing setup stays intact. Just add the retro layer on top.",
    status: "current",
  },
  {
    question: "Is it production ready?",
    answer: "Every component is accessible, responsive, and tested. The pixel borders are decorative — the engineering is serious.",
    status: "current",
  },
  {
    question: "What about templates?",
    answer: "Full landing page templates are on the roadmap. For now, combine blocks to build pages in minutes.",
    status: "locked",
  },
  {
    question: "When is the icon pack coming?",
    answer: "The native 8-bit pixel icon library is planned. Follow the roadmap for updates.",
    status: "locked",
  },
];

export default function GameFAQ1({
  title = "Checkpoints",
  description = "Clear each checkpoint to proceed",
  items = defaultItems,
  className,
}: GameFAQ1Props) {
  return (
    <section className={cn("w-full px-4 py-16", className)}>
      <div className="mx-auto max-w-2xl">
        {(title || description) && (
          <div className="mb-10 text-center">
            {title && (
              <h2 className="retro mb-3 font-bold text-2xl tracking-tight md:text-3xl">
                {title}
              </h2>
            )}
            {description && (
              <p className="retro text-muted-foreground text-[9px]">{description}</p>
            )}
          </div>
        )}

        <Accordion collapsible type="single">
          {items.map((item, idx) => {
            const config = statusConfig[item.status];
            const isLocked = item.status === "locked";

            return (
              <AccordionItem
                className={cn(isLocked && "opacity-50")}
                key={item.question}
                value={`checkpoint-${idx}`}
              >
                <AccordionTrigger className="retro text-left text-xs">
                  <div className="flex items-center gap-4">
                    <span className="retro shrink-0 font-bold text-[10px]">
                      {config.icon}
                    </span>
                    <span className="flex-1">{item.question}</span>
                    <Badge variant={config.variant} className="text-[9px]">{config.badge}</Badge>
                  </div>
                </AccordionTrigger>
                <AccordionContent className="retro text-[9px] leading-relaxed text-muted-foreground">
                  {item.answer}
                </AccordionContent>
              </AccordionItem>
            );
          })}
        </Accordion>
      </div>
    </section>
  );
}
```

### `components/ui/8bit/styles/retro.css`

```css
@import url("https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap");

.retro {
  font-family:
    "Press Start 2P",
    system-ui,
    -apple-system,
    sans-serif;
  line-height: 1.5;
  letter-spacing: 0.5px;
}

.pixelated {
  image-rendering: pixelated;
  image-rendering: crisp-edges;
}
```

### `components/ui/8bit/accordion.tsx`

```tsx
"use client";

import type * as React from "react";

import * as AccordionPrimitive from "@radix-ui/react-accordion";

import { cn } from "@/lib/utils";

import {
  Accordion as ShadcnAccordion,
  AccordionContent as ShadcnAccordionContent,
  AccordionItem as ShadcnAccordionItem,
  AccordionTrigger as ShadcnAccordionTrigger,
} from "@/components/ui/accordion";

import "@/components/ui/8bit/styles/retro.css";

export interface BitAccordionItemProps
  extends React.ComponentPropsWithoutRef<typeof AccordionPrimitive.Item> {
  asChild?: boolean;
}

function AccordionItem({
  className,
  children,
  ...props
}: BitAccordionItemProps) {
  return (
    <ShadcnAccordionItem
      className={cn(
        "border-dashed border-b-4 border-foreground dark:border-ring relative",
        className
      )}
      {...props}
    >
      {children}
    </ShadcnAccordionItem>
  );
}

export interface BitAccordionTriggerProps
  extends React.ComponentPropsWithoutRef<typeof AccordionPrimitive.Trigger> {
  font?: "normal" | "retro";
}

function AccordionTrigger({
  className,
  children,
  font,
  ...props
}: BitAccordionTriggerProps) {
  return (
    <ShadcnAccordionTrigger
      className={cn(font !== "normal" && "retro", className)}
      {...props}
    >
      {children}
    </ShadcnAccordionTrigger>
  );
}

export interface BitAccordionContentProps
  extends React.ComponentPropsWithoutRef<typeof AccordionPrimitive.Content> {
  font?: "normal" | "retro";
}

function AccordionContent({
  className,
  children,
  font,
  ...props
}: BitAccordionContentProps) {
  return (
    <div className="relative">
      <ShadcnAccordionContent
        className={cn(
          "overflow-hidden text-sm data-[state=closed]:animate-accordion-up data-[state=open]:animate-accordion-down",
          font !== "normal" && "retro",
          className
        )}
        {...props}
      >
        <div className="pb-4 pt-0 relative z-10 p-1">{children}</div>
      </ShadcnAccordionContent>

      <AccordionPrimitive.Content asChild forceMount />
    </div>
  );
}

const Accordion = ShadcnAccordion;

export { Accordion, AccordionItem, AccordionTrigger, AccordionContent };
```

### `components/ui/8bit/badge.tsx`

```tsx
import { type VariantProps, cva } from "class-variance-authority";

import { cn } from "@/lib/utils";

import { Badge as ShadcnBadge } from "@/components/ui/badge";

export const badgeVariants = cva("", {
  variants: {
    font: {
      normal: "",
      retro: "retro",
    },
    variant: {
      default: "border-primary bg-primary",
      destructive: "border-destructive bg-destructive",
      outline: "border-background bg-background",
      secondary: "border-secondary bg-secondary",
    },
  },
  defaultVariants: {
    variant: "default",
  },
});

export interface BitButtonProps
  extends React.ButtonHTMLAttributes<HTMLButtonElement>,
    VariantProps<typeof badgeVariants> {
  asChild?: boolean;
}

function Badge({
  children,
  className = "",
  font,
  variant,
  ...props
}: BitButtonProps) {
  const color = badgeVariants({ variant, font });

  const classes = className.split(" ");

  // visual classes for badge and sidebars
  const visualClasses = classes.filter(
    (c) =>
      c.startsWith("bg-") ||
      c.startsWith("border-") ||
      c.startsWith("text-") ||
      c.startsWith("rounded-")
  );

  // Container should accept all non-visual utility classes (e.g., size, spacing, layout)
  const containerClasses = classes.filter(
    (c) =>
      !(
        c.startsWith("bg-") ||
        c.startsWith("border-") ||
        c.startsWith("text-") ||
        c.startsWith("rounded-")
      )
  );

  return (
    <div className={cn("relative inline-flex items-stretch", containerClasses)}>
      <ShadcnBadge
        {...props}
        className={cn(
          "h-full",
          "rounded-none",
          "w-full",
          font !== "normal" && "retro",
          visualClasses
        )}
        variant={variant}
      >
        {children}
      </ShadcnBadge>

      {/* Left pixel bar */}
      <div
        className={cn(
          "-left-1.5 absolute inset-y-[4px] w-1.5",
          color,
          visualClasses
        )}
      />
      {/* Right pixel bar */}
      <div
        className={cn(
          "-right-1.5 absolute inset-y-[4px] w-1.5",
          color,
          visualClasses
        )}
      />
    </div>
  );
}

export { Badge };
```
